| Uller torso twist; Is it a weakness in MC like in MW2? | |
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| Tweet Topic Started: October 22 2014, 05:55 PM (1,029 Views) | |
| slickrcbd | October 22 2014, 05:55 PM Post #1 |
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Newbie
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I've been playing this game off and on for a couple months, and I'm still unsure about something. Does the Uller in MechCommander have a weakness in not being able to twist its torso like the Kit Fox did in an even older game called MechWarrior 2? I don't know that much about BattleTech, but over fifteen years ago when I got a then brand new PowerMac 6500/300, it came with a game called "MechWarrior 2: 31st Century Combat" bundled with it. That and this game are pretty much all I know of BattleTech. In that game, two of the 10-12 'mechs (not sure if you count the Tarentula and BattleMaster) you can control had a weakness in that you couldn't twist your torso much to shoot to the sides. One of those was the Kit Fox. In MechCommander, I haven't noticed the Uller 'mechs shooting sideways, so is this weakness incorporated into the game, and does it have a significant impact? The AI is so dumb that I have to micromanage the mechwarriors, but I haven't figured out if there is an advantage to the Firestarter over the Uller or not. It seems the Uller can either carry the advanced sensors or a few extra weapons over the Firestarter, but does it have a tradeoff like the way the Hunchback IIC has less armor than the inner sphere Hunchback? |
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| ERRATIC_CHEESE | October 24 2014, 06:08 PM Post #2 |
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Asshole Spammer
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Nope, the uller can twist sideways in MCG. |
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