Moderator: Ninjee

FULL MIX-TECH CAMPAIGN

Wildcat
Community Member
Community Member
Wildcat
Community Member
Community Member
Joined: 20:17 - Aug 03, 2011

19:59 - Jul 02, 2013 #1

Hey guys,

I have successfully edited some of the file's using Cmunsta's tutorials and I was able to re-create the work I had lost before. I have made FULL MIX-TECH CAMPAIGN! all mechs, all mechwarriors, all vehicles and all at unlimited quanties at your disposal! However this mission only starts off at 5000k

I figured I would upload this quick now before I mess something up and it debugs again. It may debug on buying some of the pilots so you might want to hire and delete some and re-save it.

Just copy the .SAV file to your save game folder and it should be there when you load the mission in the game. Have fun and enjoy!

-Wildcat
MIXTECH_CAMPAIGN.zip (11.53 KiB)
MIXTECH_CAMPAIGN.zip (11.53 KiB)
Quote
Like
Dislike
Share

Splina
Green Mechwarrior
Green Mechwarrior
Splina
Green Mechwarrior
Green Mechwarrior
Joined: 11:13 - Aug 18, 2014

11:25 - Aug 20, 2014 #2

I downloaded this and after a few missions begin to experience problems like this:
"EXCEPTION (Access violation at 0x0076FAEC)
Address : 0x0076FAEC
Location : No .PDB file found
File : No .PDB file found

Processor/Stack EAX=0x00000000 EBX=0x00000620 ECX=0x02F1C1BC EDX=0x00000620 Flags=0x00210207
=============== ESI=0x00000000 EDI=0x02F1C1BC EBP=0x0013F2E0 ESP=0x0013F2B0 EIP=0x0076FAEC
0x00708132 RepairScreen::removeMechFromList() +0x132 G:\mcx\logistics\logrep.cpp(213)
0x00719234 MechRepairBlock::handleEvent() +0x2BD4 G:\mcx\logistics\mrblock.cpp(1260)
0x006116DC handleEvent() +0x72C G:\mcx\gui\Asystem.cpp(3647)
0x006129C8 CheckMouse() +0x1E8 G:\mcx\gui\Asystem.cpp(4408)
0x00615846 aCallback::exec() +0x16 G:\mcx\gui\Asystem.cpp(6142)
0x0061455C aSystem::run() +0xCC G:\mcx\gui\Asystem.cpp(5407)
0x00610EE1 RealWinMain() +0x301 G:\mcx\gui\Asystem.cpp(3081)
0x0075FB3A WinMain() +0xCA G:\mcx\rmain.cpp(74)
0x00763002 WinMainCRTStartup() +0xCE

Machine Details
===============
Executable name : D:\jocuri\MECHOMM\MCX.EXE
Current time, date : 14:15:01 Wedensday 8/20/2014
Executable time, date : 14:47:02 Wedensday 10/6/1999
User name :
Machine name :
Processor : AuthenticAMD MMX
Operating system :
Version :
Time since booted : 1h 2m 48s
Physical memory : 536,330,240 bytes (511 Meg)
Available physical memory : 83,329,024 bytes (79 Meg)
Swapfile size : 1,307,209,728 bytes (1246 Meg)
Swapfile available : 446,083,072 bytes (425 Meg)
Virtual memory : 2,147,352,576 bytes (2047 Meg)
Available virtual memory : 2,071,474,176 bytes (1975 Meg)
Memory load : 84%

PCI bus
=======

ISA bus
=======

DLL Version numbers
===================
amstream.dll - Version °FE2Xmp HQ building.%n%n

Additionally, the local bondsman forces must be dealt with. Destroying the three Garrison Buildings of their base camp will help to insure our control of the area.%n%n

Battalion Transport is only able to carry three `Mechs to the engagement area, so analyze the tactical map and plan accordingly. Use the terrain available to get a better view of the enemy and potential targets.%n%n

%fc1%fm%c**TACTICAL WARNING**%n

%fc2%fs*Automated turret defenses reported in%n

%t9area.%n

%fc2*Clan ULLER OmniMech reported in area.%n%n

%fc6<<<<END DISPATCH


quartz.dll - Version °FE2X bondsman forces must be dealt with. Destroying the three Garrison Buildings of their base camp will help to insure our control of the area.%n%n

Battalion Transport is only able to carry three `Mechs to the engagement area, so analyze the tactical map and plan accordingly. Use the terrain available to get a better view of the enemy and potential targets.%n%n

%fc1%fm%c**TACTICAL WARNING**%n

%fc2%fs*Automated turret defenses reported in%n

%t9area.%n

%fc2*Clan ULLER OmniMech reported in area.%n%n

%fc6<<<<END DISPATCH


devenum.dll - Version °FE2X bondsman forces must be dealt with. Destroying the three Garrison Buildings of their base camp will help to insure our control of the area.%n%n

Battalion Transport is only able to carry three `Mechs to the engagement area, so analyze the tactical map and plan accordingly. Use the terrain available to get a better view of the enemy and potential targets.%n%n

%fc1%fm%c**TACTICAL WARNING**%n

%fc2%fs*Automated turret defenses reported in%n

%t9area.%n

%fc2*Clan ULLER OmniMech reported in area.%n%n

%fc6<<<<END DISPATCH


dsound.dll - Version 5.3.2600.5512
dinput.dll - Version 5.03.2600.5512
Could not find 'd3dhalf.dll'
d3dim.dll - Version 5.1.2600.0
ddraw.dll - Version 5.03.2600.5512
dplayx.dll - Version 5.03.2600.5512
dplay.dll - Version 5.00.2134.1
ntdll.dll - Version 5.1.2600.6055
rpcrt4.dll - Version 4.00.1073
Ir50_32.dll - Version R.5.10.15.2.55

Information returned by Game
============================

ScenarioTime: 000.00
ScenarioTurn: 0
MoverUpdateFreq: 000.00
TurretUpd
"

That is when I move a mech from Ready area to Inventory...kick me and show this error
Another problem: i don't have all mechwarriors. I have just Green rank...
I tried to buy and sell some but don't appear new ones.
Quote
Like
Dislike
Share